Post by Esmee Vicomt on Jun 21, 2011 18:54:54 GMT -5
Full Name: Esmee Isole Vicomt
Age: 23
Gender: Female
Group: Black Rose
--Sub-Group: Hunter
Played-By or anime img: Here We Go Again
Height: 5'6"
Weight: 186lbs
Special Characteristics: Synthetic left arm - Instances throughout Esmee's life prompted a need for an entire replacement of the limb from the shoulder down. Initial trials left her with mere false limb that held little use and mechanics. As additions were made to science it was soon replaced with a Gen I robotic limb. No skin was grafted on and motion was semi-rigid, but it allowed for usage. Years later she is now sporting a Gen VII model, a mechanical replica of her former arm. The unit runs off a stand alone white blood pump that has to be flushed from time to time via a dialysis machine. This is the arm she primarily wields Redeemer with, and also causes her to weigh far more than a woman of her stature should.
General Description: Typical sight of this woman requires some form of a double take. Her uniform is careful to blend in with the shadows along with her own body features. Jet black hair flows out of her skull and is drawn up into a long tail that fans out down to her knees. Hiding amongst all of the black and grey are two yellow-green eyes that seek out even the best of hidden targets. What skin covers her body has a light tan to it, never achieving much more than a tinge due to her being active at night instead of day. Overall her figure is nothing that sets her too far apart from other females. She is of a decent height and has curves where she is supposed to. Knowing what they are for outside of fluid combat motion is beyond her.
Average Clothing: Even when off the job, fatigues of some sort remain covering Esmee's body. Comfort in the uniform has entered her favoritism by means of time spent, rendering anything else things that itch, scratch, and pester her skin. The most common patterns are snow and urban fatigues. On "special" occasions she has been known to don a solid black set.
Tactical Gear: For every threat encountered there is now some form of counter measure upon Esmee's body.
Weapons: A girl just cant hunt with any regular piece of junk.
Likes:
Dislikes:
Strengths:
Weaknesses:
Skills/Powers:
General Personality: Getting inside the brain of this woman is a task left unattended to. From the files read upon her, she began off as a simple nurtured child. Loved by both parents, mildly spoiled, enjoying life. At a later date is was confirmed they were dead. Once news had reached her ears an unexpected result was produced. Her mouth was shut, the tears ceased, and a crooked smile formed.
That smile would remain forever painted onto her face whenever blood was spilled or praise was given. Whatever demeanour of a girl that once existed was shattered and replaced with what she was fed. Calculations and results. Trying to produce some form of relationship with her has been tempted only to be met with failure. Despite being 23, she fails to recognize a need for companionship outside of her gear and her victims. Explaining such a thing continues to go over her head and never make its way back around for a second trip. Trauma has in fact shocked her deep, but in a positive way.
It has been noted in medical logs that she is prone to violent outburst whenever music is played for any duration of time.
Mother: Jin Vicomt (Deceased)
Father: Alizir Vicomt (Deceased)
Siblings: N/A
History:
Entering Secure System...
File Server...Delta
Encryption Levels...Classified
Data Streaming...
!Warning! Data Compromised...Data Incomplete...Recommended Back-Up Procedures: Alpha
Other/Notes: N/A
Age: 23
Gender: Female
Group: Black Rose
--Sub-Group: Hunter
Played-By or anime img: Here We Go Again
Height: 5'6"
Weight: 186lbs
Special Characteristics: Synthetic left arm - Instances throughout Esmee's life prompted a need for an entire replacement of the limb from the shoulder down. Initial trials left her with mere false limb that held little use and mechanics. As additions were made to science it was soon replaced with a Gen I robotic limb. No skin was grafted on and motion was semi-rigid, but it allowed for usage. Years later she is now sporting a Gen VII model, a mechanical replica of her former arm. The unit runs off a stand alone white blood pump that has to be flushed from time to time via a dialysis machine. This is the arm she primarily wields Redeemer with, and also causes her to weigh far more than a woman of her stature should.
General Description: Typical sight of this woman requires some form of a double take. Her uniform is careful to blend in with the shadows along with her own body features. Jet black hair flows out of her skull and is drawn up into a long tail that fans out down to her knees. Hiding amongst all of the black and grey are two yellow-green eyes that seek out even the best of hidden targets. What skin covers her body has a light tan to it, never achieving much more than a tinge due to her being active at night instead of day. Overall her figure is nothing that sets her too far apart from other females. She is of a decent height and has curves where she is supposed to. Knowing what they are for outside of fluid combat motion is beyond her.
Average Clothing: Even when off the job, fatigues of some sort remain covering Esmee's body. Comfort in the uniform has entered her favoritism by means of time spent, rendering anything else things that itch, scratch, and pester her skin. The most common patterns are snow and urban fatigues. On "special" occasions she has been known to don a solid black set.
Tactical Gear: For every threat encountered there is now some form of counter measure upon Esmee's body.
- NOVA Mk.III Gas Mask - thanks to one of the marks having the ability to secrete various gases from its skin, this handy filtration mask never leaves her hip, except for when deployed.
- VENUS 9 Visual Stabilizer - when certain pests have the ability to remove themselves from the naked eye, VENUS returns Esmee onto the chase, granting her thermal ops, night vision, as well as an IR beam that can be used to gauge distance and windage for long range fire calculations. The actual device sits up on her forehead, and can be slid down over her eyes when needed.
- Tungsten Alloy Plating - for areas that are suffer from hard contacts, her joints are cradled behind these crafted pieces of armor to minimilize how many extra times she must so go see the medics.
Weapons: A girl just cant hunt with any regular piece of junk.
- Redeemer - drawn well before ammo supplies run short, this Tungsten forged blade has spilled more blood (both mutant and human) than any other tool that has made its way into her arsenal.
- M14 EBR Mod 2 - a modified M14 to fire .338 rounds fitted with a multiple zoom stage scope. Typical ammunition found chambered are AIT (Anti-armor Incendiary Tracer) rounds for maximum effect. Ammo is however expensive and used on heavier targets at extreme distances.
- XSG 12 - a prototype sub-machine gun, designed to feed off a multi-clip system. It boasts a max firing rate equivalent to a multi-barreled machine gun and so far shows little issues with over heating. Fires .45ACP rounds.
Likes:
- Rain
- Night
- Swimming
- Spicy foods
- Swordplay
- Drinking
Dislikes:
- Summer
- Birds
- Mutants
- Magnets
- Wine
- The Medics
Strengths:
- Synthetic Limb - can handle higher amounts of stress/exert more force
- CQC - remove the space between you and her and note how fast the pain develops
- Stealth - habits combined with her attire make this Hunter hard to see coming
Weaknesses:
- Synthetic Limb - requires dialysis that can put her out of a mission
- Ranged combat - though armed for it, she is nowhere near as skilled with her guns
- Heat - dreads any temperature that reaches 60+
Skills/Powers:
- Energetic - Fatigue is not a word this gal knows too well
- Tactitian - Strategems employed on the fly with adjustable results
- Overload - An option installed into the Gen VII synth arm, allows for transmital of electrical currents into objects held or made contact with.
General Personality: Getting inside the brain of this woman is a task left unattended to. From the files read upon her, she began off as a simple nurtured child. Loved by both parents, mildly spoiled, enjoying life. At a later date is was confirmed they were dead. Once news had reached her ears an unexpected result was produced. Her mouth was shut, the tears ceased, and a crooked smile formed.
That smile would remain forever painted onto her face whenever blood was spilled or praise was given. Whatever demeanour of a girl that once existed was shattered and replaced with what she was fed. Calculations and results. Trying to produce some form of relationship with her has been tempted only to be met with failure. Despite being 23, she fails to recognize a need for companionship outside of her gear and her victims. Explaining such a thing continues to go over her head and never make its way back around for a second trip. Trauma has in fact shocked her deep, but in a positive way.
It has been noted in medical logs that she is prone to violent outburst whenever music is played for any duration of time.
Mother: Jin Vicomt (Deceased)
Father: Alizir Vicomt (Deceased)
Siblings: N/A
History:
Entering Secure System...
File Server...Delta
Encryption Levels...Classified
Data Streaming...
!Warning! Data Compromised...Data Incomplete...Recommended Back-Up Procedures: Alpha
Other/Notes: N/A